Fully unwrapped beer / soda can with production ready shaders for use in Redshift, Mental Ray and Arnold. FBX and OBJ also supplied along with all necessary texture files.
Very easy to replace the existing label with your own by changing two file texture nodes. Replace the actual color label file and replace the grayscale mask file that determines where the aluminum shows through.
The scene is fully named and organized with appropriate grouping and display layers.
Can is fully unwrapped and shader networks are ready for efficient texturing.
Water droplets are responsible for 95% of all geometry in the scene (2,000 scattered water droplets). The water droplets can be easily hidden on their own display layer or modified by deleting individual droplets for a custom look.
Can Polygons: 2,340 Can Tab Polygons: 400 Water Drop Polygons: 56,674
All preview images were rendered in Redshift 2.0.
Includes support for Maya 2017's new bundled Arnold renderer.