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This is a collection of my Battletech/Battlespace/Aerospace ships. These are small fighters, battletech dropships and some jumpships too. They are developed directly to be very low polygon count, for gaming purposes. They can be used as elements of a fighter crowd (when the scene uses hundreds of fighters, the poly count will remain still low even when it accompanies larger objects, for example cruisers). Or, when the game engine cannot support too large polygon count objects. (for example in mobile environments) Do not expect high detail from them, these are not suitable for close up pictures, but for rapid moving massive battle animations or games.
Most of the fighters are between 500 and 2000 polygons, and they are using very simple, small scale maps. I have included a Full Version, which increases polygon count where it is available. (in some cases the full and a lowpoly version is the same) I have originally made them in Lightwave, but the lowpoly version is converted to 3ds, and maps are in that case simple one layer planars. All of these fighters can be converted to other formats easily with converters like Deep Exploration.
Here is the list of the fighters and dropships in the pack. Custom designs are marked with an asterisk. (*)