[ GENERAL ] The model was created with 3ds Max 2017. Studio Light Rig and cameras are included. Only PBR materials were used (Specular/Glossiness workflow). It was rendered with default Scanline renderer. No third-party renderer or plug-ins were used to render the presentation images.
[ GEOMETRY ] The model is built to real-world scale. It is centered in the origin. Units used: mm. Scene objects are organized by groups.