// GENERAL \\ - Preview was rendered in Marmoset Toolbag 3.02 (scene is included); - All textures and Toolbag scene are saved only with FBX file; - Model in 3ds max scene without textures and materials; - PBR textures for game engines.
// SPECS \\ - (3Ds Max) Unit system is set to milimeters; - spec/gloss workflow.
- Polycount: 2 896 tris
// TEXTURES \\ Maps: Albedo, Spec, Gloss and Normal; Additional maps: AO, Cavity, wear mask and IDs; Format: lossless 24 bit TGA; Resolution: 2048x2048.
// SPECIAL NOTES \\ - Product doesn't include textures from example preview image, include wear mask which used to create these color variations; - Product doesn't include a high poly model.