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Ball Chair Eero Aarnio

$20
or
Royalty Free License
- Editorial Uses Allowed
Extended Uses May Need Clearances
The intellectual property depicted in this model, including the brand "eero aarnio", is not affiliated with or endorsed by the original rights holders. Editorial uses of this product are allowed, but other uses (such as within computer games) may require legal clearances from third party intellectual property owners. Learn more.
Included Formats
3ds Max 8 V-Ray Adv 1.5RC3
3D Studio
FBX
OBJ

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3D Model Specifications
Product ID:628925
Published:
Geometry:Polygonal Quads/Tris
Polygons:2,678
Vertices:2,809
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Unknown
Artist
TurboSquid Member Since June 2011
Currently sells 28 products
Achievements:
Product Rating
1 Rating Submitted
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Legal Notice: The intellectual property depicted in this model, including the brand "eero aarnio", is not affiliated with or endorsed by the original rights holders.

Description
Ball Chair by Eero Aarnio 1966

The Ball Chair - or Globe Chair as it's called sometimes - was designed by using one of the most simple geometric forms - the ball. Cutting of a part and fixing it at one point Eero Aarnio comes to a remarkable result - a completely unconventional shaped chair:


Ball Chair by Eero Aarnio is a high quality and detailed model to add more details and realism to your rendering projects.
Models possible to use in any project.

Originally modelled in 3ds max 8(system unit -cm). Final images rendered with vray.
The 3ds max zip file contains also vray and standard materials scenes.
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Features:
- High quality polygonal model - correctly scaled accurate representation of the original objects.
- Model resolutions are optimized for polygon efficiency(in 3DS MAX the meshsmooth function can be used to increase mesh resolution if necessary).
- All colors can be easily modified.
- Model is fully textured with all materials applied.
- All materials are included and mapped in *.max format only.
- Max models grouped for easy selection & objects are logically named for ease of scene management.
- No part-name confusion when importing several models into a scene.
- No cleaning up necessary, just drop your models into the scene and start rendering.
- No special plugin needed to open scene.
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Scene Specification

Scene Totals:
Objects: 1
Shapes: 0
Cameras: 0
Lights: 0
Helpers: 0
Space Warps: 0
Total: 1

Textures Formats:
JPG (.jpg)

350x350x1


Mesh Totals:
Faces: 2678
Quads:2614
Tris:64
Verts: 2809

Geometry:
Quads: 97.55%
Tris: 2.45%
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Also check out my other models, just click on my user name to see complete gallery.
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