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3D Gym Ball Office Chair

$19
or
Royalty Free License
- All Extended Uses
Included Formats
3ds Max 2013 Corona 1.7
3ds Max 2013 Default Scanline
3ds Max 2013 V-Ray 3.5
FBX 2013
OBJ

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3D Model Specifications
Product ID:1241963
Published:
Geometry:Polygonal
Polygons:34,914
Vertices:34,935
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Mixed
Artist
TurboSquid Member Since January 2007
Currently sells 177 products
Achievements:
Product Rating
Unrated
Description
3D model of Balance Ball Office Chair. Product dimensions: LWH 62,4 x 69,3 x 90,6 cm (24.6 x 27.3 x 35.7 in). Ball diameter - 52 cm (20.5 in).

***MODEL***
Chair model is made from 7 polygonal objects. Frame object is subdivisional and has Turbosmooth modifier applied, other objects does not require subdivision.
Chair wheels are saved as separate entities with properly adjusted pivot points. It is easy to rotate them along vertical axis to give to the chair more natural look.
Model is made mainly of quads and triangles. Small amount of N-gons (less than 0,2% of all polygons) were used where appropriate.
Polycount:
Without subdivision -
Polys - 34 914
Verts - 34 935
With level 1 subdivision -
Polys - 80 168
Verts - 54 346

***MATERIALS***
Materials are prepared for Corona, V-ray and Scanline renderers.
Scanline and FBX files has only basic materials and will NOT render the same as in preview images.
OBJ file has no materials, but has UVW coordinates intact.
Note, that the model's materials extensively uses 3ds max's procedural maps and cannot be reliably transfered to other 3D applications. Therefore i can't grant exact look outside of 3ds max. If you use another 3D app, you'll have to recreate materials on your own.

***TEXTURES***
Model has 1 high quality textures of 512x512 resolution.
Textures are saved in losseless PNG format.
Textures are collected in one archive and are delivered in separate file.

***SCENE***
Model is scaled to proper real world dimensions. Scene units are in cm.
Objects, materials and textures has meaningful names.
Transformations has been reset and model is placed at scene origin [0, 0, 0 XYZ].
Texture paths are set to relative. Just unzip texture archive into a folder where the model is located and your 3D app should pick up them automatically.

***FILE FORMATS***
3ds Max - Corona
3ds Max - Scanline
3ds Max - Vray
FBX
OBJ

***GENERAL***
Modeled in 3ds max.
Preview images are rendered with Corona renderer.
Render scenes are not included.
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