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Galaxy MilkyWay BackGround

$129
or
FORMATS
NATIVE
3ds Max 2014  |  Default Scanline 2014
3ds Max 2011  |  Default Scanline 2011
3ds Max 2012  |  Default Scanline 2012
3ds Max 2013  |  Default Scanline 2013
Other 2014
BitMap used of galaxies
BitMap used of Small stars
BitMap used of Big stars
BitMap used of stars not hidden by the nebula
3D Model Specifications
960 Polygons
482 Vertices
Polygonal Quads/Tris Geometry
Textures
Materials
UV Mapped
Mixed Unwrapped UVs
Animated
Product ID: 820619
42 Products
Since 2009

Have questions? Chat with us now.

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To SEE animated in real velocity, and feel better your Atmosphere, download the promotional video ===>
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A Seamless infinitely Animated background in Environment 3dsMax, of our Milky-Way Galaxy.
Made with:
4 x (panorama images bitmaps) of 20000x10000 pixels,
( SmallStars / BigStars / Stars Front / Galaxies ),
Mixed with others severals procedurals 3dsmax maps.
So, nice to be background of Full HD movies.

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TO WORKS correctly the blinks and cloud sizes, your scene must to be the same units of the Milky Way Background original file before the Merge.

The units in original file are in:
Display UnitScale:Metric / Kilometers
and
System Unit Setup / System Unit Scale: Meters.

Or aply in a large sphere and adjustment your size and test the animation until are ok.
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With some average knowledge in 3dsmax material editor,and animation curve editor, you can ajust and
got her to several different appearance you want.

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BONUS: Buying this product, you take for free the
' Star Galaxy ' package product included, code: 821119( Use in turbosquid search to see him ).

With this Bonus 'Star Galaxy'pack, ,You can make new diferents
spherical star and galaxys maps to Background Milky Way Galaxy.
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PS.:
1 - The animations are infinite, and can be ajusted separately, are animated with out-of range.
Just the core intensity animation which is animated by a noise controller in 'output amount' of ' Core Intensity' map.


2 - To disable animations :
In scene have a sphere, selecting her will apear the keyframes in time line, these are the same of instanced material in diffuse color channel that also aplyied in hotkey ' 8 ' environment (BackGround );
These keyframes are in 'out-of-range relative repeat'
deleting these keyframes and let only the keyframes of Zero frame, done,... animations , without core intensity animation are disable.

3 - To eases the Core Intensity animation, quick way to do this is ... Select the sphere, select the first keyframe at 0 frame, right button in this keyframe / ' Controller Properties ' / ' JustToKeySelection: Output Amount '
in the new windows will apear set 1 to Strengh,
and 0,001 to frenquency.

4 - Is not a scientific model, just a animated Fantasy similar based in real fotos and ilustrations of nightsky and real MilkWay pictures.

Hope you enjoy. o/
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