This model was created in Blender and the axe consists of two parts: the handle and the head. The head is parented to the handle for easier translation of the two. The product renders use diffuse, specular and normal maps but also included are occlusion, roughness and displacement maps as well as the original PhotoShop file that was used for creating the diffuse map. All textures are 4096x4096 .png images. UV templates are also included.
The .blend file is ready to open and render with layers one and two already selected: