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Main characteristics: - Originally created with 3ds Max 2016 - One .max file with Renderer: Default (Scanline) - Total 401 objects in the scene - Unit system is set to metric. Real-world scale - All textures are square - 30 textures, which vary in resolution from 1024x1024 px to 8096x8096 px - All materials are merged into one Multi/Sub-Object, and employs 41 - All objects are made by Smoothing Groups - Model tested in Unity - Textures imposed on the chips and charge completely redrawn with real photos
Hope you like it! Also check out my other models, just click on my user name to see complete gallery. Nikolay94