- Subdividable, clean mesh geometry - High resolution Color, Displacement & Normal Maps - HD mesh details accomplished by subpolygon Displacement - Large amount of instances possible due to low base polygon count - Model is made of 100% Quadrangles
--- Real world dimensions ---
H x W x D = 699 cm x 626 cm x 624 cm
--- Included Texture(s) ---
- Asteroid_16_C.tif (4096 * 4096 pixels, 8 Bit Color / Bump map) - Asteroid_16_D.tif (4096 * 4096 pixels, 16 Bit Displacement map) - Asteroid_16_N.tif (4096 * 4096 pixels, 16 Bit Normal map)
--- Important Notes (Lighting / Rendering / File Formats) ---
- Environment setup as seen in the previews is not included - All renderings show the model in subpolygon / subdivision state 5 (if not stated otherwise) - Native scene format is Cinema 4D (.C4D) - Subpolygon Displacement setup also available in Maya 2011 & 3ds Max 2011 scenes - Normal map included but not active - can be used as alternative for displacement
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