An Anime-Style Character For Use In VRChat & Games With Full-Body Tracking Support, Facial Animations, VRChat-Ready & Game-Ready Packages.
Scythe is provided separately. You can use them by placing it in the hands of the character as you like. You can also activate or deactivate it as needed.
The wings and the head ring are separate and can be turned on/off as required. Also, there are two hair textures, black and white. You can replace the hair and hairback material from black to white or vice-versa to change hair.
Original Character: Yes
Average 1k-2k Textures
Texture Atlas: Yes (8k res.)
VRChat Avatar Rank: Good without Cloth & Hair Physics, Poor with Physics.
Facial Animations: As Shapekeys & Prebuilt inside Unity package. But, you can create many more expressions with the help of shape keys provided inside the packages.
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