The model and its accessories have been created with 3D Studio Max. The topology is made up of quads and and some triangles. The TurboSmooth modifier is assigned to the Max version.
MATERIAL AND TEXTURES
Texture sizes are from 512x512pxthe to 4096x4096px. Ambient occlusion has been baked into the textures. Bump and displacement maps define animals body. All textures are in the TIFF format.
RIGGING AND ANIMATIONS
The Native model has been rigged with CAT and Skin. Default walk cycle has been included from the CAT system. The animation is in place. The signature thumbnail was captured from the animated pose. The Exchange versions are not rigged.