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DS ARMORER

$125
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- All Extended Uses
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3D Model Specifications
Product ID:742510
Published:
Geometry:Polygonal
Polygons:0
Vertices:0
Textures:Yes
Materials:Yes
Rigged:Yes
Animated:Yes
UV Mapped:Yes
Unwrapped UVs:Mixed
Artist
TurboSquid Member Since December 2010
Currently sells 1 products
Achievements:
Product Rating
Unrated
Tags
Description
Game Engine Educations Goal......
bfr do some change make A copy for whole in one folder
watchout for lock and unlock in characterize

Base Contains:

1. Autodesk Maya T-Pose Data (models .MB)
   Open the file then Import the clip ready to ride/ Retargeting
   NB: #import setup> windows> setting> preference>Animations
       set In Meters 30fps
       #export set to centimeters 30fps
       just delete the CTRL, export and done        

2. Autodesk Motion Builder T-Pose (models .FBX)
   contains the setup for constrains and whole already constrained
   whic each functions category
   open, import, ride, retarget, re fix, feel free :)

3. Instance import and ride Over 200 loop FBX Anim/clip data
   (Game Engine)

whole data ve same name sekeletons for maya and motion
we In Hurry ... right :)
put to trax, put to story, Plot, need more this need more that :D
Lets Start Coding, do what u wanted do, save your times, :)
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