3D cartoon low poly model of a angel girl rigged and ready for animation. The model was created in 3ds max 2013 and zbrush 4R4 and rendered with mental ray.
- low polygonal and symmetrical topology - rigged using bones and skin - poses included at key 10 (initial pose at key 0) - eye constraint for eyes movement - the clothes are their own separate objects and they can be edited or interchangeable
INCLUDED: - 2 max files (3ds max 2010 and 3ds max 2013) - 28 texture maps - girl body - angel outfit - 2 hairstyles - wings and aura
POLYCOUNT (6823 polys, 6457 verts) Body (2914 polys, 2918 verts)
Body: diffuse, bump, specular, normal, displacement, subdermal and epidermal (4096x4096) Dress: diffuse (2 maps included), specular, normal, displacement and bump (4096x4096) Wings: diffuse, bump, normal, displacement (2048x2048) Hair01: diffuse, bump and opacity (2048x2048) Hair02: diffuse, bump, normal and displacement (2048x2048) Eyes: diffuse and bump (1024x1024) and eyelashes opacity (1024x1024)
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