- Originally done in Blender 2.63. Blender is an open-source 3D editor, everyone can edit this model and convert it to another formats for free. - No third-party plugins used. - Each part of the scene has its own material. - Textures included: Diffuse: various size TGA x8 Ambient occlusion: various size TGA x6 (.blend only)
Please export the textures to the Textures folder in order to work with .blend file.
In order to use this model with Autodesk solutions, I recommend you to use the .fbx file format. Tip: when importing .fbx to 3ds Max, please use the Autodesk Media & Entertainment import preset with Geometry->Smoothing Groups checked.