quad poly modeling from pictures the textures are in the Alvin_Rev01_VRay_Max2011.zip Archive and Alvin_Rev01_MR_Max2011.zip does not include the deep ocean terrain
The changes to Rev01 are: 1. Fully rigged now 2. Bitmap Pager disabled (rendering should be very fast now) 3. New object names 4. Cameras, Ground plane and light included 5. All objects are editable poly now for the base mesh
The previews were rendered with VRay (not included) and are direct renderoutput -> just open the max file and press render (if VRay is available)
The 3Ds Max Versions Rev01 are fully rigged Two FBX Files are included, one with base mesh only and one inlcusive instancing and Turbosmooth The OBJ file contains the base mesh only
The texture sizes are between FullHD and HD resolution
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