Model was created in blender3d 2.71.Rendering images with blender internal render with standard lighs and materials.There are 2 textures, one for fuselage with windows and tail decals,second is for wing details.Model uv mapped from side view( fuselage),and from the top view (wings).Cockpit was created from polygons.There are no elevators,no interior objects and no landing gears for this product.Enjoy my product.
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