This model is suitable for mid-range shots, it has been modeled trying to preserve the same dimensions of the real one.
Textures info (png format from 2048 to 4096 pixels):
- Color - Gloss - Specular - Normal
Layers and surfaces are all named to avoid confusion.
The Lightwave version includes a scene file, it is rigged and it can be easily animated following these directions:
- The missile is already parented to its master null, just select the null and move it around the scene to animate it. - The tail fins are parented to four null controllers, you can rotate the nulls on the heading axis to rotate the fins. - The seeker is targeted to a target null, as you move the null around the seeker head will track it. - The Max scene file (non native) has a poly count of 18960 and a vertice count of 22634 all quads and tris.