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Modeled by an industry professional, this ear mesh features perfect topology for a smooth render.
With a polycount of 460 , the model is light enough to be attached to any head you may build. The mesh can also be meshsmoothed or turbosmoothed for increased detail at closer ranges.
Creating human anatomy, and ears in particular, can be very difficult and is a time-consuming modeling task. For only a small amount, you can purchase this ear model to use on your own models, saving a lot of time. Small tweaks can easily be made to produce an infinite variety of variations for your characters.