The intellectual property depicted in this model, including the brands "volkswagen", "kia", "faw", "hyundai" and "skoda", is not affiliated with or endorsed by the original rights holders and must be used under editorial use restrictions.
Legal Notice: The intellectual property depicted in this model, including the brands "volkswagen", "kia", "faw", "hyundai" and "skoda", is not affiliated with or endorsed by the original rights holders.
All models have Chekmate Pro Status, You can find in my account
Geometry consists mainly of quadrangles.. If necessary, the mesh geometry can be made more dense with the help of a smoothing modifier.
Model open without any errors (missing textures or 3rd party plug-ins) Real-world scale in any unit of measurement Only quads and tris, no N-Gons, fewest tris possible No visible UV stretching or obvious seams Model positioned at the origin [0,0,0] Models transforms reset No isolated vertices, coincident vertices, no coincident faces No poles with more than 5 connecting edges For render: you need to add Hdri map in environment, and Dome light (with hdri) and you will receive a render similar to my renders
Materials and Textures:
- All objects have UVW mapping (non-overlapping) - 3ds max files included vray Shaders. - all textures paths are cleaned - large size textures with layers (*.jpg) included - textures, 4096x4096pix
Organization of scene:
- to all objects and materials names in scene are appropriated - real world size (system units - cm) - coordinates of location of the model in space (x0, y0, z0)
- detailed exterior, simple interior. - every object has material's name, you can easily change or apply materials
units - centimeters
we provide you .fbx .obj files if necessary
- all previews rendered in 3ds max V-ray
for render i use hdri map and v-ray dome light with hdri map