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Eurocopter EC 135

$30$21
or
Royalty Free License
- Editorial Uses Allowed
Extended Uses May Need Clearances
The intellectual property depicted in this model, including the brand "eurocopter", is not affiliated with or endorsed by the original rights holders. Editorial uses of this product are allowed, but other uses (such as within computer games) may require legal clearances from third party intellectual property owners. Learn more.
Included Formats
3ds Max 2014 V-Ray 2.40
3D Studio 2014
FBX 2014
Other
OBJ
Other

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3D Model Specifications
Product ID:1117678
Published:
Geometry:Polygonal Quads/Tris
Polygons:37,675
Vertices:40,667
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
Artist
TurboSquid Member Since September 2016
Currently sells 38 products
Achievements:
Product Rating
Unrated
Categories

Legal Notice: The intellectual property depicted in this model, including the brand "eurocopter", is not affiliated with or endorsed by the original rights holders.

Description
--General--

3d model of a Eurocopter EC 135 1.
High level of detail.

(You can see 1200x1200 rendering preview by scrolling to the end of list).

--Geometry--

The model was modeled in 3ds max.
Is smootheable and easily editable. (turbosmooth, meshsmooth modifier) .


--Features--

-High quality polygonal model, correctly scaled for an accurate representation of the original object.
-Models resolutions are optimized for polygon efficiency. (In 3ds Max, the Meshsmooth function can be used to increase mesh resolution if necessary.)
-Model is with all materials applied.
-3ds Max models are grouped for easy selection.
-No part-name confusion when importing several models into a scene.
-No cleaning up necessaryjust drop your models into the scene and start rendering.
-No special plugin needed to open scene.
-Model does not include any backgrounds or scenes used in preview images.


--File Formats--

- 3ds Max 2014 V-Ray
- Fbx (Multi Format)
- OBJ
- 3ds (Multi Format)



--Rendering--

The rendering is setup in VRay.
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