3 High detail female characters With Skeletal And Animation. Originally created with 3DMAX 2012 using the Mentalray renderer.
GENERAL - Modeled in 3ds max 2012. - Real world scale. Units: cm. - Model is 171cm tall and 179cm with shoes and hair. - T-Pose. - No third-party renderer or plug-ins needed. (Although there is an optional object with hair and fur modifier). - Model centered at origin. - Optimiced topology, quads only. - All mesh objects are editable poly with modifier stack intact. - All the objects are named correctly, in appropiate layers.
- Total poly count 57234. - Repeated meshes are not included in the count - All counts are before turbosmooth and shell modifiers.
TEXTURES - All textures are in jpg format. - 4096x4096 (body, clothes and hair). - 2048x2048 (Eyebrow-eyelash, pupil, shoes and underwear). - 1028x1028 (Iris colors). - All textures are hand painted.
BODY MATERIALS - Body, teeth, gums and tongue have the same material (SSS Skin shader). - There are two skin materials (one with make up, and other without make up) applied to two different meshes. Both materials can be applied to both body meshes. - Hair base and hairstrands have the same material. - Eyebrows and eyelashes have the same material. - Three different iris colors (green, brown, blue) have three different materials.
PRESENTATION IMAGES - All preview images are rendered with MentalRay. - Product is ready to render as previews, lights and cameras are included in the file. - No composition.