High detailed 3D model of 2020 Tesla Roadster with interior.
Main features: - Originally created with 3ds Max 2015 - Two .MAX files with Corona and Standard 3ds Max materials - Subdivision modifier is available in the history for .MAX, .MB and .C4D file formats (subdivision iteration 1 is set for all objects). So you can get access to original non-smoothed mesh by deactivating the Subdivision modifier - Separate objects like body, wheels and doors. Total number of objects is 20. All objects are intelligently named - Doors can be opened, roof is detachable, spoiler is moveable - Unit system is set to metric (millimeters). Real-world scale - All textures and materials are included and assigned - 12 textures, which vary in resolution from 1024x1024px to 3072x3072px - Windshield, rear window and back side windows are using high resolution transparency mask texture - Previews rendered in 3ds Max 2015 with Corona 5.0
Special notes: - .FBX and .OBJ formats are recommended for import in other 3d software. If your software doesn't support .FBX or .OBJ format, please use .3DS format; .FBX and .OBJ formats were exported from 3ds Max. The geometry for .FBX and .OBJ formats is set to quads - .FBX format is recomended for importing in real-time engines like Unreal Engine, Unity and etc. - .MAX files can be loaded in Autodesk 3ds Max 2015 or higher. In order to use Corona rendering setups and materials, Corona 3.0 or higher is needed - .C4D file can be loaded in MAXON Cinema4D R17 or higher. Only standard Cinema4D materials and standard renderer used - .MB file can be loaded in Autodesk Maya 2015 or higher. Only standard Maya materials and standard renderer used
Polycounts: - .MAX format (only one file included with MeshSmooth iteration 1 applied to all objects): no MeshSmooth: 85,200 faces and 92,592 vertices MeshSmooth iteration 1: 339,927 faces and 355,339 vertices MeshSmooth iteration 2: 1,359,708 faces and 1,390,287 vertices
- .MB and .C4D formats (only one file for each format included with Subdivision iteration 1 applied to all objects): no Subdivision: 85,200 faces and 92,592 vertices Subdivision iteration 1: 425,127 faces and 447,931 vertices Subdivision iteration 2: 1,444,908 faces and 1,482,879 vertices
- .FBX and .OBJ formats (3 files included for each format): low: 85,200 faces and 92,592 vertices medium: 339,927 faces and 355,339 vertices high: 1,359,708 faces and 1,390,287 vertices
- .3DS format (3 files included): low: 169,527 faces and 135,496 vertices medium: 679,854 faces and 436,244 vertices high: 2,719,416 faces and 1,563,933 vertices
We will only contact you if there's a problem with an order.
Current Credit Balance:
Default Payment Method:
Do you have a VAT/GST number?
Login to PayPal to add your account as a payment method.
Buy More, Save More
Get this item for $ when you bundle it with the items in your cart.
Verify your email address.
You can enter multiple email addresses separated by commas
Thank you for shopping at TurboSquid. If you have any questions about these items before you purchase, please contact us at https://support.turbosquid.com/
Products are subject to the TurboSquid, Inc. Term of Use on www.turbosquid.com. Prices are only guaranteed at the time of the creation of this document. Prices do not include additional fees, such as shipping, handling, and taxes.