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3D 2019 Mercedes-Benz G63 AMG 3D

3D Model License: Standard    Upgrade License
Sep 10, 2019
CheckMate Pro Certified
3ds Max 2015  |  V-Ray 3.50.04
Cinema 4D R 17  |  Default Scanline
Maya 2016  |  V-Ray 3.10.01
3ds Max 2015  |  Default Scanline
3ds Max 2012  |  V-Ray 2.30.01
3ds Max 2012  |  Default Scanline
3ds Max 2010  |  V-Ray 1.50
3ds Max 2010  |  Default Scanline
Maya 2016  |  Default Scanline
3D Studio
3D Model Specifications
192,590 Polygons
215,549 Vertices
Polygonal Quads/Tris Geometry
UV Mapped
Mixed Unwrapped UVs
Product ID: 1443497
19 Products
Since 2014

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High detailed 3D model of 2019 Mercedes-Benz AMG G63 with interior.

    - Originally modeled with 3ds Max 2015
    - .MAX files with V-Ray and Standard 3ds Max materials
    - .MB files with V-Ray and Standard Maya materials
    - Subdivision modifier is available in the model for all formats.(Mesh Smooth Iterations 1 set for all objects) You can change or deactivated if you want
    - Models are grouped for easy selection
    - Separate objects like body, wheels and doors. Total number of objects is 71. All objects are intelligently named
    - Doors can be opened
    - Unit system is set to metric.(meters) Real-world scale
    - All textures and materials are included and assigned
    - 18 textures, which vary in resolution from 800x800px to 2048x2048px
    - Using high resolution transparency mask texture
    - Previews rendered in 3ds Max 2015 with V-Ray 3.50.04

    - .OBJ format is recommended for import in other 3d software. If your software doesn't support .OBJ format, please use .3ds format; .OBJ format was exported from 3ds Max. The geometry for .OBJ format is set to quads
    - .MAX files can be loaded in 3ds Max 2010 or higher. In order to use V-Ray rendering setups and materials, V-Ray 1.50 or higher is needed. You can use converted formats for your software version.
    - .MB files can be loaded in Autodesk Maya 2016 or higher.(If you want open with older version you can click 'ignore version' when opening scene windows) In order to use V-Ray rendering setups and materials in Maya, V-Ray 3.10.01 or higher is needed. V-Ray shaders and render setups are backwards compatible, so you can use V-Ray 2.0 or higher.
    - .C4D file can be loaded in MAXON Cinema4D R17 or higher. Only standard Cinema4D materials and Standard renderer used.


       no MeshSmooth: 208,338 faces and 231,632 vertices
       MeshSmooth iteration 1: 741,399 faces and 786,269 vertices
       MeshSmooth iteration 2: 2,873,841 faces and 2,961,665 vertices

File Formats

Native and Converted File Formats
    -3ds Max 2015 V-Ray and Standart Materials
    -3ds Max 2012 V-Ray Materials
    -3ds Max 2010 V-Ray and Standart Materials
    -Maya 2016 V-Ray and Standart Materials
    -Cinema 4D R17 Standart Materials

Other Formats

    -OBJ, FBX , 3DS
       low: 208,338 faces and 231,632 vertices
       high: 741,399 faces and 786,269 vertices

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