3D 2018 Toyota Camry

Royalty Free License
- Editorial Uses Only
The intellectual property depicted in this model, including the brand "toyota", is not affiliated with or endorsed by the original rights holders and must be used under editorial use restrictions.
Included Formats
Apr 14, 2017
CheckMate Pro Certified
3ds Max 2010 V-Ray 2.20.02
Cinema 4D R12 Default Scanline
Lightwave 9.3 Default Scanline
3ds Max 2010 Default Scanline
Maya 2011 mental ray 3.8.1.26
3DS
Autodesk FBX
OBJ

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3D Model Specifications
Product ID:1147597
Published:
Geometry:Polygonal Quads/Tris
Polygons:147,324
Vertices:164,786
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Mixed
Artist
TurboSquid Member Since October 2005
Currently sells 291 products
Achievements:
Product Rating
Unrated
Categories

Legal Notice: The intellectual property depicted in this model, including the brand "toyota", is not affiliated with or endorsed by the original rights holders.

Description
High detailed 3D model of 2018 Toyota Camry with interior.

Main features:

   - Originally created with 3ds Max 2010
   - Two .max files with V-Ray and Standard 3ds Max materials
   - MeshSmooth is still in the history for .max format (MeshSmooth level 1 is set for all objects)
   - Separate objects like body, wheels and doors. Total number of objects is 20. All objects are intelligently named
   - Doors can be opened
   - Unit system is set to metric (millimeters). Real-world scale
   - All textures and materials are included and assigned
   - 8 textures, which vary in resolution from 1024x1024px to 3072x3072px
   - Previews rendered in 3ds Max 2010 with V-Ray 2.20.02

Special notes:

   - Cinema4D and LightWave medium and high poly files geometry consists of all quads
   - .obj format is recommended for import in other 3d software. If your software doesn't support .obj format, please use .3ds format; .obj format was exported from 3ds Max. The geometry for .obj format is set to quads
   - .max files can be loaded in 3ds Max 2010 or higher. In order to use V-Ray rendering setups and materials, V-Ray 2.20.02 or higher is required

Polycounts:

   - .max format (only one file included with MeshSmooth level 1 applied to all objects):
       no MeshSmooth: 147,324 faces and 164,786 vertices
       MeshSmooth level 1: 588,246 faces and 623,696 vertices
       MeshSmooth level 2: 2,352,984 faces and 2,423,360 vertices

   - .fbx, .mb and .obj formats (3 files included for each format):
       low: 147,324 faces and 164,786 vertices
       medium: 588,246 faces and 623,696 vertices
       high: 2,352,984 faces and 2,423,360 vertices

   - .lwo and .c4d formats (3 files included for each format):
       low: 147,324 faces and 164,784 vertices
       medium: 588,246 faces and 623,696 vertices
       high: 2,352,984 faces and 2,423,183 vertices

   - .3ds format (3 files included):
       low: 293,598 faces and 245,736 vertices
       medium: 1,176,492 faces and 776,555 vertices
       high: 4,705,968 faces and 2,765,625 vertices
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