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3D 2018 Chevrolet Equinox

Royalty Free License
- Editorial Uses Only
The intellectual property depicted in this model, including the brand "gm", is not affiliated with or endorsed by the original rights holders and must be used under editorial use restrictions.
Included Formats
Sep 15, 2017
CheckMate Pro Certified
3ds Max 2014 V-Ray 2.40.04
Cinema 4D R12 Default Scanline
Lightwave 9.3 Default Scanline
3ds Max 2014 Default Scanline
Maya 2011 mental ray 3.8.1.26
3DS
Autodesk FBX
OBJ

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3D Model Specifications
Product ID:1201475
Published:
Geometry:Polygonal Quads/Tris
Polygons:149,823
Vertices:170,262
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Mixed
Artist
TurboSquid Member Since October 2005
Currently sells 302 products
Achievements:
Product Rating
Unrated
Categories

Legal Notice: The intellectual property depicted in this model, including the brand "gm", is not affiliated with or endorsed by the original rights holders.

Description
High detailed 3D model of 2018 Chevrolet Equinox with interior.

Main features:
    - Originally created with 3ds Max 2014
    - Two .max files with V-Ray and Standard 3ds Max materials
    - MeshSmooth is still in the history for .max format (MeshSmooth level 1 is set for all objects)
    - Separate objects like body, wheels and doors. Total number of objects is 21. All objects are intelligently named
    - Doors can be opened
    - Unit system is set to metric (millimeters). Real-world scale
    - All textures and materials are included and assigned
    - 13 textures, which vary in resolution from 900x900px to 4096x4096px
    - Previews rendered in 3ds Max 2014 with V-Ray 2.40.04

Special notes:
    - Cinema4D and LightWave medium and high poly files geometry consists of all quads
    - .obj format is recommended for import in other 3d software. If your software doesn't support .obj format, please use .3ds format; .obj format was exported from 3ds Max. The geometry for .obj format is set to quads
    - .max files can be loaded in 3ds Max 2014 or higher. In order to use V-Ray rendering setups and materials, V-Ray 2.40.04 or higher is required

Polycounts:
   - .max format (only one file included with MeshSmooth level 1 applied to all objects):
       no MeshSmooth: 149,823 faces and 170,262 vertices
       MeshSmooth level 1: 598,265 faces and 639,278 vertices
       MeshSmooth level 2: 2,393,060 faces and 2,474,194 vertices

   - .fbx, .mb and .obj formats (3 files included for each format):
       low: 149,823 faces and 170,262 vertices
       medium: 598,265 faces and 639,278 vertices
       high: 2,393,060 faces and 2,474,194 vertices

   - .lwo and .c4d formats (3 files included for each format):
       low: 149,823 faces and 170,262 vertices
       medium: 598,265 faces and 639,278 vertices
       high: 2,393,060 faces and 2,474,186 vertices

   - .3ds format (3 files included):
       low: 298,629 faces and 170,009 vertices
       medium: 1,196,530 faces and 643,705 vertices
       high: 4,786,120 faces and 2,520,494 vertices
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