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2016 Google Self-Driving Car

3D Model License: Standard    Upgrade License
Jun 16, 2016
CheckMate Pro Certified
FORMATS
NATIVE
3ds Max 2010  |  V-Ray 2.20.02
Cinema 4D R12  |  Default Scanline
Lightwave 9.3  |  Default Scanline
3ds Max 2010  |  Default Scanline
Maya 2011  |  mental ray 3.8.1.26
3D Studio
FBX
OBJ
3D Model Specifications
77,398 Polygons
82,634 Vertices
Polygonal Quads/Tris Geometry
Textures
Materials
UV Mapped
Mixed Unwrapped UVs
Product ID: 1043915
442 Products
Since 2005
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High detailed 3D model of 2016 Google Self-Driving Car with interior.

Main features:

   - Originally created with 3ds Max 2010
   - Two .max files with V-Ray and Standard 3ds Max materials
   - MeshSmooth is still in the history for .max format (MeshSmooth level 1 is set for all objects)
   - Separate objects like body, wheels and doors. Total number of objects is 16. All objects are intelligently named
   - Doors can be opened
   - Unit system is set to metric (millimeters). Real-world scale
   - All textures and materials are included and assigned
   - 12 textures, which vary in resolution from 900x900px to 4500x4500px
   - Previews rendered in 3ds Max 2010 with V-Ray 2.20.02

Special notes:

   - Cinema4D and LightWave medium and high poly files geometry consists of all quads
   - .obj format is recommended for import in other 3d software. If your software doesn't support .obj format, please use .3ds format; .obj format was exported from 3ds Max. The geometry for .obj format is set to quads
   - .max files can be loaded in 3ds Max 2010 or higher. In order to use V-Ray rendering setups and materials, V-Ray 2.20.02 or higher is required

Polycounts:

   - .max format (only one file included with MeshSmooth level 1 applied to all objects):
       no MeshSmooth: 77,398 faces and 82,634 vertices
       MeshSmooth level 1: 306,559 faces and 320,287 vertices
       MeshSmooth level 2: 1,226,236 faces and 1,253,915 vertices

   - .fbx, .mb and .obj formats (3 files included for each format):
       low: 77,398 faces and 82,634 vertices
       medium: 306,559 faces and 320,287 vertices
       high: 1,226,236 faces and 1,253,915 vertices

   - .lwo and .c4d formats (3 files included for each format):
       low: 77,398 faces and 82,634 vertices
       medium: 306,559 faces and 320,287 vertices
       high: 1,226,236 faces and 1,253,911 vertices

   - .3ds format (3 files included):
       low: 151,763 faces and 85,983 vertices
       medium: 613,118 faces and 346,609 vertices
       high: 2,452,470 faces and 1,353,155 vertices
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