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2015 Dodge Charger (Low Interior)

3D Model License: Standard    Upgrade License
Jul 17, 2014
CheckMate Lite Certified
FORMATS
NATIVE
3ds Max 2010  |  V-Ray 2.20.02
Lightwave 9.3  |  Default Scanline
Cinema 4D R12  |  Default Scanline
3ds Max 2010  |  Default Scanline
Maya 7.0  |  Maya Software
3D Studio
FBX
OBJ
3D Model Specifications
96,813 Polygons
106,769 Vertices
Polygonal Quads/Tris Geometry
Textures
Materials
UV Mapped
Mixed Unwrapped UVs
Product ID: 829664
433 Products
Since 2005
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High detailed 3D model of 2015 Dodge Charger with low detailed interior.

Main features:

   - Originally created with 3ds Max 2010
   - Two .max files with V-Ray and Standard 3ds Max materials
   - MeshSmooth is still in the history for .max format (MeshSmooth level 1 is set by default for all objects)
   - Separate objects like body, wheels and lights. Total number of objects is 13. All objects are intelligently named
   - Unit system is set to metric. Real-world scale
   - All textures and materials are included and assigned
   - 3 textures, which vary in resolution from 2048x2048px to 3072x3072px
   - Previews rendered in 3ds Max 2010 with V-Ray 2.20.02

Special notes:

   - Cinema4D and LightWave medium and high poly files geometry consists of all quads
   - .obj format is recommended for import in other 3d software. If your software doesn't support .obj format, please use .3ds format; .obj format was exported from 3ds Max. The geometry for .obj format is set to quads
   - .max files can be loaded in 3ds Max 2010 or higher. In order to use V-Ray rendering setups and materials, V-Ray 2.20.02 or higher is required

Polycounts:

   - .max format:
       • no MeshSmooth: 96,813 faces and 106,769 vertices
       • MeshSmooth level 1: 385,582 faces and 407,253 vertices
       • MeshSmooth level 2: 1,542,328 faces and 1,585,759 vertices

   - .fbx, .mb and .obj formats:
       • low: 96,813 faces and 106,769 vertices
       • medium: 385,582 faces and 407,253 vertices
       • high: 1,542,328 faces and 1,585,759 vertices

   - .lwo and .c4d formats:
       • low: 96,813 faces and 106,769 vertices
       • medium: 385,582 faces and 407,251 vertices
       • high: 1,542,328 faces and 1,585,751 vertices

   - .3ds format:
       • low: 191,956 faces and 165,568 vertices
       • medium: 771,164 faces and 518,997 vertices
       • high: 3,084,656 faces and 1,826,937 vertices
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