1969 Dodge Charger RT in a Warehouse/Garage environment.
Scene was created to resemble an underground racing or dark interior scenario.
It contains tons of assets which are all low-poly optimized and, as such, can be used separately for other scene creations or games. The Charger is also optimized and will run great in real-time engines.
Everything you see in the images is included in the package.
That means: - Dodge Charger RT 1969 model (separate fbx available) - Interior 3D scene - Post processing and FX composited in After Effects (Project files included) - All materials and textures (almost all in Diffuse, Specular/Reflective, Bump/Normal) included - 3 High Resolution renders for immediate use.
Scene was created in 3ds Max 2016 (but 2013 version is also included) and set up to render with V-Ray 3.30. Post processing and color grading was done in After Effects CC (but CS5 version also included).
Magic Bullet Looks Plugin for After Effects is required for Post Processing FX. Also Optical Flares plugin is also recommended but not required.