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3D Tatra T3 + Ganz CSMG Tram Collection model

3D Model License: Standard    Upgrade License
Oct 30, 2018
CheckMate Pro Certified
FORMATS
NATIVE
3ds Max 2013  |  V-Ray 3
3ds Max 2014  |  V-Ray 3.60
FBX
3D Model Specifications
369,313 Polygons
393,877 Vertices
Polygonal Quads/Tris Geometry
Textures
Materials
Mixed Unwrapped UVs
Product ID: 1340392
91 Products
Since 2007
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Pack of two highly detailed 1960s tram models

Product ID:
Tatra T3: 789383
Ganz CSMG: 1293648

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Tatra T3 Tram
==============

Accurate model of popular european streetcar Tatra T3, which was produced from 1960 till 1997 and is being widely used even nowadays.
Highly detailed exterior, detailed interior and driver's cabin. All tram details are modeled using blueprints, photos and real trams.

Model has a real-world scale, placed near (0,0,0) origin.
Centimeter units are used.
All objects at 100% scale. 14 m length, 2.5 m width.
No Ngons, no isolated/coincident verticles.
All objects are binded to tram Body object for easy positioning.
All objects are in `Tatra T3` layer. No cleaning up necessary. Simply add model to scene and start rendering

All body colors can be easily changed in materials.
Interior lamps can be turned off by changing 'Lamp Light' material

All doors are opened/closed by moving one 'Door Dummy' object.
Pantograph can be lifted up/down by moving Pantograph Upper object. Pantograph springs are stretching accordingly.
This moves can be easily animated.
Wheels and bogies have correct pivots and are ready for animation.

Model is ready to render with V-Ray renderer. No other plugins needed.

Used textures:
body_mask.png 1024x512
decal_mask.png 1408x812
gauges.jpg            273x241
painted bump.jpg 1420x1420
window opacity side.jpg 512x512
window opacity.jpg   3500x2333



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Ganz CSMG Budapest Tram
==============

Accurate model of european streetcar Ganz CSMG, which was produced from 1965 till 1978 and is being widely used in Budapest, Hungary nowadays.

Highly detailed exterior, interior and driver's cabin. All tram details are modeled using calibrated photos.

Model has a real-world scale, placed at (0,0,0) origin.
Centimeter units are used.
All objects at 100% scale. 26 m length, 2.3 m width.
No Ngons, no isolated/coincident verticles.


All objects are in 'Ganz CSMG' layer. No cleaning up necessary. Turn off 'environment' layer, add model to your scene and start rendering. 'environment' layer contains background and lighting to render as on thumbnails.


Doors are opened/closed by moving manipulators (see screenshot)

Pantograph can be lifted up/down by moving Pantograph Upper object. Pantograph springs are stretching accordingly.
This moves can be easily animated.

Tram is ready to be animated along your spline:

- Select 'Ganz_Control_Plane' object under the Tram
- 'Select Path' and click on desired spline
- 'Move to Path'
- Your tram is moving along spline! Wheels are following rails and tram body is bending correctly.

If you want more than one tram in scene, you may want to change board number. Than just change UVs: 4 different numbers presend in texture. Also .psd file allows you to change line number and route.

Model is ready to render with V-Ray renderer. No other plugins needed.

Used textures:
body_color.psd 16x1024
ceiling.png 128x128
dashboard.jpg 710x265
decals.png 1024x1024
line_number.psd 1536x644
metal_normal.jpg 512x512
metalbump.jpg 700x700
roof.jpg 3200x3200
seat.jpg 512x512
walls.jpg 1024x677
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