- This is a model of a Roman sword also known as Gladius Mainz. Being predominantly thrusting weapon, this sword was used by Roman soldiers and mercenaries mostly in Germany.
- Originally created in Blender v2.78c and rendered with Cycles render Engine. - This model was created with attention to details and historical accuracy with elements of creative freedom. ___________________________________
|| USAGE ||
- This model is suitable for use in (broadcast, high-res film closeups, advertising, design visualization, forensic presentation, etc). ___________________________________
|| SPECS ||
- The model contains 20 separate objects (check the attached outliner screenshot). - The model contains 29,458 polygons without subdivision. - The model contains 29,458 (100%) quads. - The model contains two PBR (Specular workflow) Cycles materials which are applied accordingly to the sword and the sheath using 2 combined UVs. - This product includes 2 Blender versions with and without presentation stage set-up (separate files). ___________________________________
|| PRESENTATION IMAGES ||
- All preview images are rendered with built-in Cycles Renderer. - No Photoshop or compositing used, Product is ready to render out-of-the-box using the Native Source File. Lights and cameras are included in the file. - If you render this file using a different renderer, you may not have the same results as you see on the thumbnails. ___________________________________
- Model is built to real-world scale according to historical resources. - Units used: Centimeters. Model is approximately 70 cm long. - Scene objects are placed into a single layer and split into 2 groups: sheath and sword. Each one is attached to a single axis object for better control. - No third-party renderer or plug-ins needed. ___________________________________
|| ADDITIONAL NOTES ||
- Clean Source File does not have the presentation stage set-up and will not render like the preview images, even though the rendering settings are retained. - File formats other than Blender exported as base mesh (not smoothed). - Original quality is only guaranteed on .blend format. - Please keep textures inside the same directory as the model in order to work properly.