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3D Ragnar Lothbrok Axe - Game Ready

$14.99$10.50
or
Royalty Free License
- Editorial Uses Allowed
Extended Uses May Need Clearances
The intellectual property depicted in this model, including the brand "vikings tv series", is not affiliated with or endorsed by the original rights holders. Editorial uses of this product are allowed, but other uses (such as within computer games) may require legal clearances from third party intellectual property owners. Learn more.
Included Formats
3ds Max 2018 Other Marmoset

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3D Model Specifications
Product ID:1349244
Published:
Geometry:Polygonal
Polygons:2,997
Vertices:3,064
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Yes, overlapping
Artist
TurboSquid Member Since November 2018
Currently sells 2 products
Achievements:
Product Rating
Unrated
Categories

Legal Notice: The intellectual property depicted in this model, including the brand "vikings tv series", is not affiliated with or endorsed by the original rights holders.

Description
-- Originally created with 3Ds Max 2018 --

RagnarAxe file includes:

- 3 max files: Ragnar_Axe.max, Ragnar_Axe_Max2017, Ragnar_Axe_Max2016.

- A FBX file 'RagnarAxe.FBX' which is all attached and ready to import in Unreal or Unity.

- RagnarAxe.mtl file

- An OBJ file 'RagnarAxe.obj'

- A Textures folder, which includes all the textures in 1024x1024, 2048x2048, 4096x4096 for Unreal and Unity.


|| GENERAL CHARACTERISTICS ||

- Model has real-world scale and is centered at 0,0,0.
- Scene objects organized by layers (Low Poly and High Poly)
- FBX is directly exported from 3Ds Max.
- OBJ is directly exported from 3Ds Max (.mtl included)


|| SPECS ||

- Model is a set of 6 separated objects
- 2997 polygons
- Preview images rendered with Marmoset Toolbag 3
- PBR Material
- All textures were made in Substance Painter

Texture dimensions:

- 4096x4096 to use in Unreal Engine 4 (Base Color, Normal, Roughness, Metallic, Ambient Occlusion)

- 2048x2048 to use in Unreal Engine 4 (Base Color, Normal, Roughness, Metallic, Ambient Occlusion)

- 1024x1024 to use in Unreal Engine 4 (Base Color, Normal, Roughness, Metallic, Ambient Occlusion)

- 4096x4096 to use in Unity (AlbedoTransparency, Normal, Ambient Occlusion, Roughness, Metallic, Smoothness)

- 2048x2048 to use in Unity (AlbedoTransparency, Normal, Ambient Occlusion, Roughness, Metallic, Smoothness)

- 1024x1024 to use in Unity (AlbedoTransparency, Normal, Ambient Occlusion, Roughness, Metallic, Smoothness)
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