New version of 32K Photorealistic Earth, more efficient and more realistic.
Model fully completed and 100% functional.
· Biggest definition textures ever seen. · 3D Detailed clouds. · Extreme detailed Lighting setup. · Real Earth Color Patterns. · Subdividable model, polycount can be increased with meshsmooth settings. · Atmosphere shaders. · 32k Surface/Cloud Textures (32000x16000px.) · NO seams and texture issues visible. · Dynamic Day/Sunset/Night shader. · High quality fast render. · Compatible with MAX 2011 and later. · Mental Ray, Vray and Deflaut Scanline Renderer are suported. · Vray scene has 3d clouds and reflections for a better results. · The best results near the surface ever seen. · 100% Ready to render, just open and wait until textures are loaded and enjoy! · Map coordinates atlas included, this is really useful to know where are each map placed on the earth. -The main texture are subdivided in little squares (
The scene contains:
++++Earth Layer (Surface Material)
This is the Earth main layer, contains all textures that creates the big map. Special shaders are on it to avoid see seams on the textures.
(All shaders on this models has been aplyied directly using the material deflaut settings to avoid using external plugins.)
++++Cloud Layer ( Cloud Map.) ·This is the atmospheric layer that contains the cloud effect, it can be moved independently to another to get the clouds in exacly position. ·In the Vray scene the 3d cloud map effect can be enabled.
++++Atmosphere Layer (Atmosphere Shaded Material) · This atmospheric layer does not use texture and is compatible with the most common render engines like mental ray, deflaut scanline, Vray, real time renderer.
No external plugins are needed, deflaut render, Vray and mentalray.