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Civil War 3-Inch Ordnance Rifle 3D

$59
or
Royalty Free License
- All Extended Uses
Included Formats
Cinema 4D 17 Default Scanline
Blender 2.79a Blender Render
3D Studio
Collada
FBX
OBJ
STL

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3D Model Specifications
Product ID:1266233
Published:
Geometry:Polygonal Quads/Tris
Polygons:968,234
Vertices:980,857
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
Artist
TurboSquid Member Since July 2002
Currently sells 20 products
Achievements:
Product Rating
1 Rating Submitted
Description
The 3-inch (76 mm) rifle was the most widely used rifled gun during the war. Invented by John Griffen, it was extremely durable, with the barrel made of wrought iron, primarily produced by the Phoenix Iron Company of Phoenixville, Pennsylvania. There are few cases on record of the tube fracturing or bursting, a problem that plagued other rifles made of brittle cast iron. The rifle had exceptional accuracy. During the Battle of Atlanta, a Confederate gunner was quoted: 'The Yankee three-inch rifle was a dead shot at any distance under a mile. They could hit the end of a flour barrel more often than miss, unless the gunner got rattled.'

The Confederates were unable to manufacture the wrought iron barrels for the 3' rifle, thus captured ones were a prized item. Despite this, the Confederacy did produce various bronze 3' rifles and cast iron pieces with a straight tube, however none of them were very reliable and the latter were often prone to bursting at the breech. (Source: Wikipedia)

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Originally modeled in Blender and exported to Cinema 4D and Lightwave 3D

High quality model
Real-world scale: approx 335 cm x 163 cm x 142 cm (121'' x 64'' x 56''), iron tube bore 7.62 cm (3.0'') , tube length 1175.26 (69''), weight 820 lb
Metric units
Centered at origin
Clean geometry
Contains only quads and tris

Polygon count without modifiers:
Verts: 980857
Faces: 968234
Tris: 1936468

This model consists of 7 objects, Vertex groups identified by logical names

Modeled in Blender 2.79a
Blender and Cinema 4D and Lightwave version contains subdivision modifiers that can be easily edited, enabled or disabled

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Materials information:
Materials created in Blender format and identified by logical names
This model contains 3 JPEG textures at 2048 x 2048 px and 3 JPEG textures at 1024 x 253:

Color maps, Normal maps, Bump maps and Spec maps

UV unwrapped
Non-overlapping UVs

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Rigging and animation information:
No Rig included
No animation

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1. Cinema 4D file
2. Lightwave 3D file
3. Blender Internal Render file
3. Collada file
4. FBX file
5. OBJ file
6. 3SDS file
7. STL file

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The Blender, Cinema 4D and Lightwave files are inserted into Subdivision modifiers. The COLLADA, FBX, OBJ and 3SDS files are exported in low polycount. You can import and put them into subdivision modifiers
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