High detailed 3D model of 2021 Mazda MX-30 with interior.
Main features: - Originally created with 3ds Max 2015 - Two .MAX files with Corona and Standard 3ds Max materials - Subdivision modifier is available in the history for .MAX, .MB and .C4D file formats (subdivision iteration 1 is set for all objects). So you can get access to original non-smoothed mesh by deactivating the Subdivision modifier - Separate objects like body, wheels and doors. Total number of objects is 21. All objects are intelligently named - Doors can be opened - Unit system is set to metric (millimeters). Real-world scale - All textures and materials are included and assigned - 20 textures, which vary in resolution from 128x128px to 4000x4000px - Windshield, rear window and back side windows are using high resolution transparency mask texture - Previews rendered in 3ds Max 2015 with Corona 5.0
Special notes: - .OBJ format is recommended for import in other 3d software. If your software doesn't support .OBJ format, please use .3DS format; .OBJ format was exported from 3ds Max. The geometry for .OBJ format is set to quads - .MAX files can be loaded in 3ds Max 2015 or higher. In order to use Corona rendering setups and materials, Corona 3.0 or higher is needed - .C4D file can be loaded in MAXON Cinema4D R17 or higher. Only standard Cinema4D materials and Standard renderer used
Polycounts: - .MAX format (only one file included with MeshSmooth iteration 1 applied to all objects): no MeshSmooth: 203,022 faces and 226,038 vertices MeshSmooth iteration 1: 808,508 faces and 856,958 vertices MeshSmooth iteration 2: 3,234,032 faces and 3,329,770 vertices
- .MB and .C4D formats (only one file for each format included with Subdivision iteration 1 applied to all objects): no Subdivision: 203,022 faces and 226,038 vertices Subdivision iteration 1: 808,508 faces and 856,958 vertices Subdivision iteration 2: 3,234,032 faces and 3,329,770 vertices
- .FBX and .OBJ formats (3 files included for each format): low: 203,022 faces and 226,038 vertices medium: 808,508 faces and 856,958 vertices high: 3,234,032 faces and 3,329,770 vertices
- .3DS format (3 files included): low: 402,464 faces and 271,804 vertices medium: 1,617,016 faces and 950,495 vertices high: 6,468,064 faces and 3,579,129 vertices
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