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2018 Toyota Camry (Low Interior) 3D model

Royalty Free License
- Editorial Uses Only
The intellectual property depicted in this model, including the brand "toyota", is not affiliated with or endorsed by the original rights holders and must be used under editorial use restrictions.
Included Formats
May 12, 2017
CheckMate Lite Certified
3ds Max 2010 V-Ray 2.20.02
Cinema 4D R12 Default Scanline
Lightwave 9.3 Default Scanline
3ds Max 2010 Default Scanline
Maya 2011 Maya Software rendererVersion
3DS
Autodesk FBX
OBJ

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3D Model Specifications
Product ID:1147605
Published:
Geometry:Polygonal Quads/Tris
Polygons:108,373
Vertices:122,199
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Mixed
Artist
TurboSquid Member Since October 2005
Currently sells 297 products
Achievements:
Product Rating
Unrated
Categories

Legal Notice: The intellectual property depicted in this model, including the brand "toyota", is not affiliated with or endorsed by the original rights holders.

Description
High detailed 3D model of 2018 Toyota Camry with low detailed interior.

Main features:

   - Originally created with 3ds Max 2010
   - Two .max files with V-Ray and Standard 3ds Max materials
   - MeshSmooth is still in the history for .max format (MeshSmooth level 1 is set by default for all objects)
   - Separate objects like body, wheels and lights. Total number of objects is 13. All objects are intelligently named
   - Unit system is set to metric. Real-world scale
   - All textures and materials are included and assigned
   - 4 textures, which vary in resolution from 2048x2048px to 3072x3072px
   - Previews rendered in 3ds Max 2010 with V-Ray 2.20.02

Special notes:

   - Cinema4D and LightWave medium and high poly files geometry consists of all quads
   - .obj format is recommended for import in other 3d software. If your software doesn't support .obj format, please use .3ds format; .obj format was exported from 3ds Max. The geometry for .obj format is set to quads
   - .max files can be loaded in 3ds Max 2010 or higher. In order to use V-Ray rendering setups and materials, V-Ray 2.20.02 or higher is required

Polycounts:

   - .max format (only one file included with MeshSmooth level 1 applied to all objects):
       no MeshSmooth: 108,373 faces and 122,199 vertices
       MeshSmooth level 1: 432,528 faces and 460,828 vertices
       MeshSmooth level 2: 1,730,112 faces and 1,786,396 vertices

   - .fbx, .mb and .obj formats (3 files included for each format):
       low: 108,373 faces and 122,199 vertices
       medium: 432,528 faces and 460,828 vertices
       high: 1,730,112 faces and 1,786,396 vertices

   - .lwo and .c4d formats (3 files included for each format):
       low: 108,373 faces and 122,199 vertices
       medium: 432,528 faces and 460,828 vertices
       high: 1,730,112 faces and 1,786,248 vertices

   - .3ds format (3 files included):
       low: 215,782 faces and 215,782 vertices
       medium: 865,056 faces and 571,937 vertices
       high: 3,460,224 faces and 2,036,106 vertices
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