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2018 Audi RS5 Coupe 3D

$149
or
3D Model License:    Upgrade License
Standard - Editorial Uses Only
The intellectual property depicted in this model, including the brand "audi", is not affiliated with or endorsed by the original rights holders and must be used under editorial use restrictions.
Sep 22, 2017
CheckMate Pro Certified
FORMATS
NATIVE
3ds Max 2014  |  V-Ray 2.40.04
Cinema 4D R12  |  Default Scanline
Lightwave 9.3  |  Default Scanline
3ds Max 2014  |  Default Scanline
Maya 2011  |  mental ray 3.8.1.26
3D Studio
FBX
OBJ
3D Model Specifications
144,868 Polygons
164,127 Vertices
Polygonal Quads/Tris Geometry
Textures
Materials
UV Mapped
Mixed Unwrapped UVs
Product ID 1204042

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High detailed 3D model of 2018 Audi RS5 Coupe with interior.

Main features:
    - Originally created with 3ds Max 2014
    - Two .max files with V-Ray and Standard 3ds Max materials
    - MeshSmooth is still in the history for .max format (MeshSmooth level 1 is set for all objects)
    - Separate objects like body, wheels and doors. Total number of objects is 18. All objects are intelligently named
    - Doors can be opened
    - Unit system is set to metric (millimeters). Real-world scale
    - All textures and materials are included and assigned
    - 14 textures, which vary in resolution from 600x600px to 4096x4096px
    - Windshield, rear window and back side windows are using high resolution transparency mask texture. If you import the model to realtime engines, please put it in opacity/transparency slot of glass shader applied to these objects
    - Previews rendered in 3ds Max 2014 with V-Ray 2.40.04

Special notes:
    - Cinema4D and LightWave medium and high poly files geometry consists of all quads
    - .obj format is recommended for import in other 3d software. If your software doesn't support .obj format, please use .3ds format; .obj format was exported from 3ds Max. The geometry for .obj format is set to quads
    - .max files can be loaded in 3ds Max 2014 or higher. In order to use V-Ray rendering setups and materials, V-Ray 2.40.04 or higher is required

Polycounts:
   - .max format (only one file included with MeshSmooth level 1 applied to all objects):
       no MeshSmooth: 144,868 faces and 164,127 vertices
       MeshSmooth level 1: 578,565 faces and 617,828 vertices
       MeshSmooth level 2: 2,314,260 faces and 2,392,624 vertices

   - .fbx, .mb and .obj formats (3 files included for each format):
       low: 144,868 faces and 164,127 vertices
       medium: 578,565 faces and 617,828 vertices
       high: 2,314,260 faces and 2,392,624 vertices

   - .lwo and .c4d formats (3 files included for each format):
       low: 144,868 faces and 164,114 vertices
       medium: 578,565 faces and 617,805 vertices
       high: 2,314,260 faces and 2,392,579 vertices

   - .3ds format (3 files included):
       low: 288,829 faces and 204,158 vertices
       medium: 1,157,130 faces and 695,694 vertices
       high: 4,628,520 faces and 2,578,656 vertices
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