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2017 Audi A6 (Low Interior)

$139$104.25
or
Royalty Free License
- Editorial Uses Only
The intellectual property depicted in this model, including the brand "audi", is not affiliated with or endorsed by the original rights holders and must be used under editorial use restrictions.
Included Formats
Nov 3, 2016
CheckMate Lite Certified
3ds Max 2010 V-Ray 2.20.02
Cinema 4D R12 Default Scanline
Lightwave 9.3 Default Scanline
3ds Max 2010 Default Scanline
Maya 2011 Maya Software
3D Studio
FBX
OBJ

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3D Model Specifications
Product ID:1086581
Published:
Geometry:Polygonal Quads/Tris
Polygons:107,102
Vertices:120,225
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Mixed
Artist
TurboSquid Member Since October 2005
Currently sells 332 products
Achievements:
Product Rating
2 Ratings Submitted
Categories

Legal Notice: The intellectual property depicted in this model, including the brand "audi", is not affiliated with or endorsed by the original rights holders.

Description
High detailed 3D model of 2017 Audi A6 with low detailed interior.

Main features:

   - Originally created with 3ds Max 2010
   - Two .max files with V-Ray and Standard 3ds Max materials
   - MeshSmooth is still in the history for .max format (MeshSmooth level 1 is set by default for all objects)
   - Separate objects like body, wheels and lights. Total number of objects is 13. All objects are intelligently named
   - Unit system is set to metric. Real-world scale
   - All textures and materials are included and assigned
   - 3 textures, which have the same resolution 3072x3072px
   - Previews rendered in 3ds Max 2010 with V-Ray 2.20.02

Special notes:

   - Cinema4D and LightWave medium and high poly files geometry consists of all quads
   - .obj format is recommended for import in other 3d software. If your software doesn't support .obj format, please use .3ds format; .obj format was exported from 3ds Max. The geometry for .obj format is set to quads
   - .max files can be loaded in 3ds Max 2010 or higher. In order to use V-Ray rendering setups and materials, V-Ray 2.20.02 or higher is required

Polycounts:

   - .max format (only one file included with MeshSmooth level 1 applied to all objects):
       no MeshSmooth: 107,102 faces and 120,225 vertices
       MeshSmooth level 1: 428,086 faces and 454,538 vertices
       MeshSmooth level 2: 1,712,344 faces and 1,765,132 vertices

   - .fbx, .mb and .obj formats (3 files included for each format):
       low: 107,102 faces and 120,225 vertices
       medium: 428,086 faces and 454,538 vertices
       high: 1,712,344 faces and 1,765,132 vertices

   - .lwo and .c4d formats (3 files included for each format):
       low: 107,102 faces and 120,225 vertices
       medium: 428,086 faces and 454,533 vertices
       high: 1,712,344 faces and 1,765,116 vertices

   - .3ds format (3 files included):
       low: 213,882 faces and 167,803 vertices
       medium: 856,172 faces and 548,559 vertices
       high: 3,424,688 faces and 1,989,506 vertices
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