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2015 Volkswagen Passat (Low Interior)

$139
or
Royalty Free License
- Editorial Uses Only
The intellectual property depicted in this model, including the brand "volkswagen", is not affiliated with or endorsed by the original rights holders and must be used under editorial use restrictions.
Included Formats
May 7, 2015
CheckMate Lite Certified
3ds Max 2010 V-Ray 2.20.02
Cinema 4D R12 Default Scanline
Maya 7.0 Maya Software
Lightwave 9.3 Default Scanline
3ds Max 2010 Default Scanline
3D Studio
FBX
OBJ

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3D Model Specifications
Product ID:891368
Published:
Geometry:Polygonal Quads/Tris
Polygons:112,660
Vertices:122,409
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Mixed
Artist
TurboSquid Member Since October 2005
Currently sells 332 products
Achievements:
Product Rating
2 Ratings Submitted
Categories

Legal Notice: The intellectual property depicted in this model, including the brand "volkswagen", is not affiliated with or endorsed by the original rights holders.

Description
High detailed 3D model of 2015 Volkswagen Passat B8 with low detailed interior.

Main features:

   - Originally created with 3ds Max 2010
   - Two .max files with V-Ray and Standard 3ds Max materials
   - MeshSmooth is still in the history for .max format (MeshSmooth level 1 is set by default for all objects)
   - Separate objects like body, wheels and lights. Total number of objects is 12. All objects are intelligently named
   - Unit system is set to metric. Real-world scale
   - All textures and materials are included and assigned
   - 3 textures, which vary in resolution from 2048x2048px to 3072x3072px
   - Previews rendered in 3ds Max 2010 with V-Ray 2.20.02

Special notes:

   - Cinema4D and LightWave medium and high poly files geometry consists of all quads
   - .obj format is recommended for import in other 3d software. If your software doesn't support .obj format, please use .3ds format; .obj format was exported from 3ds Max. The geometry for .obj format is set to quads
   - .max files can be loaded in 3ds Max 2010 or higher. In order to use V-Ray rendering setups and materials, V-Ray 2.20.02 or higher is required

Polycounts:

   - .max format:
       • no MeshSmooth: 112,660 faces and 122,409 vertices
       • MeshSmooth level 1: 449,333 faces and 469,925 vertices
       • MeshSmooth level 2: 1,797,332 faces and 1,838,303 vertices

   - .fbx, .mb and .obj formats:
       • low: 112,660 faces and 122,409 vertices
       • medium: 449,333 faces and 469,925 vertices
       • high: 1,797,332 faces and 1,838,303 vertices

   - .lwo and .c4d formats:
       • low: 112,660 faces and 122,409 vertices
       • medium: 449,333 faces and 469,925 vertices
       • high: 1,797,332 faces and 1,838,303 vertices

   - .3ds format:
       • low: 224,013 faces and 155,267 vertices
       • medium: 898,666 faces and 535,738 vertices
       • high: 3,594,664 faces and 2,001,132 vertices
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