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2015 Dodge Challenger 392 HEMI

3D Model License: Standard    Upgrade License
Oct 29, 2014
CheckMate Pro Certified
FORMATS
NATIVE
3ds Max 2010  |  V-Ray 2.20.02
Cinema 4D R12  |  Default Scanline
Lightwave 9.3  |  Default Scanline
Maya 7.0  |  Maya Software
3ds Max 2010  |  Default Scanline
3D Studio
FBX
OBJ
3D Model Specifications
94,182 Polygons
106,924 Vertices
Polygonal Quads/Tris Geometry
Textures
Materials
UV Mapped
Mixed Unwrapped UVs
Product ID: 851148
345 Products
Since 2005
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High detailed 3D model of 2015 Dodge Challenger 392 HEMI Scat Pack Shaker with interior.

Main features:

   - Originally created with 3ds Max 2010
   - Two .max files with V-Ray and Standard 3ds Max materials
   - MeshSmooth is still in the history for .max format (MeshSmooth level 1 is set by default for all objects)
   - Separate objects like body, wheels and doors. Total number of objects is 16. All objects are intelligently named
   - Doors can be opened
   - Unit system is set to metric. Real-world scale
   - All textures and materials are included and assigned
   - 18 textures, which vary in resolution from 44x20px to 2048x2048px
   - Previews rendered in 3ds Max 2010 with V-Ray 2.20.02

Special notes:

   - Cinema4D and LightWave medium and high poly files geometry consists of all quads
   - .obj format is recommended for import in other 3d software. If your software doesn't support .obj format, please use .3ds format; .obj format was exported from 3ds Max. The geometry for .obj format is set to quads
   - .max files can be loaded in 3ds Max 2010 or higher. In order to use V-Ray rendering setups and materials, V-Ray 2.20.02 or higher is required

Polycounts:

   - .max format:
       • no MeshSmooth: 94,182 faces and 106,924 vertices
       • MeshSmooth level 1: 374,708 faces and 401,307 vertices
       • MeshSmooth level 2: 1,498,832 faces and 1,551,125 vertices

   - .fbx, .mb and .obj formats:
       • low: 94,208 faces and 106,952 vertices
       • medium: 374,812 faces and 401,415 vertices
       • high: 1,499,248 faces and 1,551,549 vertices

   - .lwo and .c4d formats:
       • low: 94,208 faces and 106,952 vertices
       • medium: 374,812 faces and 401,415 vertices
       • high: 1,499,248 faces and 1,551,543 vertices

   - .3ds format:
       • low: 186,396 faces and 114,899 vertices
       • medium: 749,624 faces and 418,599 vertices
       • high: 2,998,496 faces and 1,616,114 vertices
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