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2010 Toyota Prius (low interior)

$79
or
3D Model License: Standard    Upgrade License
Jan 4, 2012
CheckMate Lite Certified
FORMATS
NATIVE
3ds Max 7.0  |  Default Scanline
Lightwave 9.3  |  Default Scanline
3ds Max 7.0  |  Brazil 2.1
Softimage 7.5  |  Default Scanline
Maya 7.0  |  Default Scanline
Cinema 4D 9.6  |  Default Scanline
3D Studio
OBJ
3D Model Specifications
42,678 Polygons
53,934 Vertices
Polygonal Quads/Tris Geometry
Textures
Materials
UV Mapped
Product ID: 645123
377 Products
Since 2005

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High detailed 3D model of 2010 Toyota Prius with low detailed interior. (High detailed interior version of 2010 Toyota Prius is available under the following product ID: 554587)

Main features:

   - Originally created with 3ds Max 7.0
   - Two .max files with Brazil and Standard 3ds Max materials
   - MeshSmooth is still in the history for .max format (MeshSmooth level 1 is set by default)
   - Separate objects like body, lights and wheels. All objects are intelligently named
   - Unit system is set to metric. Model is built to real-world scale
   - All textures and materials are included and assigned. Textures and materials are intelligently named
   - Previews rendered in 3ds Max 7.0 with Brazil R/S

Special notes:

   - .obj format is recommended for import in other 3d software. If your software doesn't support .obj format, please use .3ds format; .obj format was exported from 3ds Max. The geometry for .obj format is set to quads
   - .max files can be loaded in 3ds Max 7.0 or higher. In order to use Brazil rendering setups and materials, Brazil R/S 2.0 or higher is required

Polycounts:

   - .max format:
       • no MeshSmooth: 42,678 faces and 53,934 vertices
       • MeshSmooth level 1: 182,562 faces and 205,397 vertices
       • MeshSmooth level 2: 623,040 faces and 663,489 vertices

   - .c4d, .lwo, .scn, .mb and .obj formats:
       • low: 42,678 faces and 53,932 vertices
       • medium: 182,562 faces and 205,395 vertices
       • high: 623,040 faces and 663,487 vertices

   - .3ds format:
       • low: 83,418 faces and 55,387 vertices
       • medium: 365,124 faces and 208,434 vertices
       • high: 1,246,080 faces and 674,530 vertices

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