Real time Challenger2. Ready for Unity Export. Scene created with Substance painter renders.
- Model originally created in Blender 2.78, saved as 2016. - Clean edge-loops based topology - Model has real-world scale and centered at 0,0,0 - Units: cm - Objects, Materials, Textures use meaningful names (stripped texture path names)
Textures dimensions: - Challenger 2_C (Diffuse) : 2048 x 2048 - Challenger 2_N (Normal) : 2048 x 2048 - Challenger 2_O (Ambient Occlusion): 2048 x 2048 - Challenger 2_S (Specular) : 2048 x 2048