A high definition model of an F/A 18E Super Hornet airplane.
Geometry The level of detail is suitable for the most extreme close ups. The geometry is made mostly on quads (93%). No N-gons are used. There are no coincident vertices or coplanar faces. The model is correctly scaled and the dimensions are done according to the manufacturer's specifications. The max version has the modifier stack intact, so you can adjust the number of meshsmooth iterations according to your needs (the polygon/vertex count is shown for 0 meshsmooth iterations).
Textures The main fuselage is unwrapped and the texture sizes range from 600x410 to 9216x9216. Diffuse, bump, reflection and glossiness maps are provided.
The model is available in max9, obj and fbx formats but it can be converted for free, on request to any format you may need. The max version comes with both standard and V-Ray materials.
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