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Terrain 16Km Desert Hills

$149
or
FORMATS
NATIVE
3ds Max 7  |  Default Scanline
Rhino
Maya 7  |  mental ray
Lightwave 6.5  |  Default Scanline
Softimage 8  |  Default Scanline
3D Studio
OBJ
Collada
DirectX
VRML
OpenFlight
FBX
3D Model Specifications
26,038 Polygons
28,411 Vertices
Polygonal Quads/Tris Geometry
Textures
Materials
UV Mapped
Mixed Unwrapped UVs
Product ID: 665497
2194 Products
Since 2002
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Detailed 16km x 16km mountain terrain set. Height post samples every 100m (200x200 samples). Landscape is split into a 10x10 grid of 2km chunks to aid occlusion culling.

This set is part of a huge related collection available from ES3DStudios. Many more linked sets available in a range of formats. Click 'ES3DStudios' for full range. All renders shown here created with the 3DSMax scanline renderer. Modeled predominately in quads. Quoted poly count is for quads.

A range of urban features (towns, villages, military bases) is also available as separate products to seamlessly add detail to this model. Please ask for info (example village Turbosquid I.D. 594521).

A larger 28km x 20km version of this set is also available (I.D. 594637)

Landscape is covered by 25 1600 square textures, giving a texel resolution of 2.5m per pixel (183Mb of texture detail).

Please Note: Textures are included only in the Max and Maya zip downloads. Download one of these formats whatever format you require.

Max and Maya versions of this asset work in version 7 or above. LW is version 6.5 and above. This model is not intended for subdiviosn. Light-rig is not included. Built to real-world scale, units used are meters.

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