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Bolt, nut, screw, nail, gear and knob (100 photo real 3D models) + 4 PBR materials 3D

$40
or
Royalty Free License
- All Extended Uses
Included Formats
Blender 2.79 Cycles Render
Blender 2.79 Cycles Render

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3D Model Specifications
Product ID:1270011
Published:
Geometry:Polygonal Quads only
Polygons:129,650
Vertices:129,812
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
Artist
TurboSquid Member Since March 2018
Currently sells 1 products
Achievements:
Product Rating
1 Rating Submitted
msm9083
Apr 2, 2018
haodongxine
Description
100 High quality 3D models of nuts, bolts, screws, nails, knobs.

Originally created with Blender 2.79
Rendered with Blender Cycles
Blender file includes lighting (environment texture HDRi 2k)
All preview images are rendered with Blender 2.79/Cycles with no post image editing except easy noise reduction in GIMP

Quads only (no N-Gons and tris)
Subdividable topology
Real-world scale (in centimeters)

Fully manually unwrapped (Non-Overlapping)

No isolated vertices
No coincident vertices
No coincident/coplanar faces
No poles with more than 5 connecting edges

All models on a single layer and sit on ground plane

4 texture-based PBR (metal/roughness workflow) materials: Aluminium, Chromium, Steel, Iron
        4 textures for each material: BaseColor, Metallic, Roughness, Normal
        in 3 sizes: 2048*2048, 4096*4096, 8192*8192
        all textures are PNG format 8bit

4 Cycles procedural PBR materials: Aluminium, Chromium, Steel, Iron (texture coordinate: Generated)

Subdivision Level 0 - 129 812 verts, 129 650 faces
Subdivision Level 1 518 762 verts, 518 600 faces
Subdivision Level 2 2 074 562 verts, 2 074 400 faces

Exchange formats:
FBX
OBJ
Please note: for exchange formats (FBX, OBJ) materials and textures may have to be added manually.

All models (screws, nails, nuts, bolts, knobs) detailed enough for close-up renders



Additional file 100_details_additional.blend- is the original file.
To create the effects of sharp creases and holding edges added Bevel modifier (for all objects, with the same value).

Quads only (no N-Gons and tris)
Real-world scale (in centimeters)

No isolated vertices
No coincident vertices
No coincident/coplanar faces
No poles with more than 5 connecting edges

All models on a single layer and sit on ground plane

4 Cycles procedural PBR materials: Aluminium, Chromium, Steel, Iron (texture coordinate: Generated)

No UV Mapping

Polycount:
without Subsurf modifier and Bevel modifier- 37 558 verts, 37 396 faces

If you have any questions, you can contact me trough support. Just send a support ticket!
Hope you like it!
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