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2015 Dodge Challenger (Low Interior)

$59$41.30
3D Model License: Standard    Upgrade License
Oct 8, 2014
CheckMate Lite Certified
FORMATS
NATIVE
3ds Max 2010  |  V-Ray 2.20.02
Cinema 4D R12  |  Default Scanline
Lightwave 9.3  |  Default Scanline
3ds Max 2010  |  Default Scanline
Maya 7.0  |  Maya Software
3D Studio
FBX
OBJ
3D Model Specifications
74,341 Polygons
83,780 Vertices
Polygonal Quads/Tris Geometry
Textures
Materials
UV Mapped
Mixed Unwrapped UVs
Product ID: 851194
442 Products
Since 2005
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High detailed 3D model of 2015 Dodge Challenger with low detailed interior.

Main features:

   - Originally created with 3ds Max 2010
   - Two .max files with V-Ray and Standard 3ds Max materials
   - MeshSmooth is still in the history for .max format (MeshSmooth level 1 is set by default for all objects)
   - Separate objects like body, wheels and lights. Total number of objects is 12. All objects are intelligently named
   - Unit system is set to metric. Real-world scale
   - All textures and materials are included and assigned
   - 6 textures, which vary in resolution from 44x20px to 2048x2048px
   - Previews rendered in 3ds Max 2010 with V-Ray 2.20.02

Special notes:

   - Cinema4D and LightWave medium and high poly files geometry consists of all quads
   - .obj format is recommended for import in other 3d software. If your software doesn't support .obj format, please use .3ds format; .obj format was exported from 3ds Max. The geometry for .obj format is set to quads
   - .max files can be loaded in 3ds Max 2010 or higher. In order to use V-Ray rendering setups and materials, V-Ray 2.20.02 or higher is required

Polycounts:

   - .max format:
       • no MeshSmooth: 74,341 faces and 83,780 vertices
       • MeshSmooth level 1: 295,415 faces and 315,594 vertices
       • MeshSmooth level 2: 1,181,660 faces and 1,221,370 vertices

   - .fbx, .mb and .obj formats:
       • low: 74,341 faces and 83,780 vertices
       • medium: 295,415 faces and 315,594 vertices
       • high: 1,181,660 faces and 1,221,370 vertices

   - .lwo and .c4d formats:
       • low: 74,341 faces and 83,780 vertices
       • medium: 295,415 faces and 315,594 vertices
       • high: 1,181,660 faces and 1,221,364 vertices

   - .3ds format:
       • low: 146,733 faces and 90,641 vertices
       • medium: 590,830 faces and 329,535 vertices
       • high: 2,363,320 faces and 1,275,072 vertices
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