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Sci-Fi Shapes - The Necropolis 3D model

Cinema 4D R19  |  Advanced Render
Blender 2.79  |  Blender Render
Collada 1.5
FBX 7.1
3D Model Specifications
2,925,285 Polygons
3,536,225 Vertices
Polygonal Geometry
UV Mapped
Mixed Unwrapped UVs
Product ID: 1411938
286 Products
Since 2012

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- Sci-Fi Shapes - The Necropolis 3D model was created by using separate levels of high detailed 3D geometry / 3 levels total
- 1 main object included with 3 levels of geometry : LOD0 / LOD1 and LOD2
- each level (LOD) is a unique object / levels can be turned off/on
- low-poly model even with Level 1 turned on (see Points and Polygons info below)
- doors on the crypts can be opened/closed (axis / rig point set properly)
- 2 textures included (1 color texture 4096x4096 and 1 normal map 4096x4096) | Tip : by modifying the scale parameters of the texture you can achieve different design looks / also playing with the reflection parameters it can give you nice results
- UV mapped / UVs are overlapping on LOD 2 and non-overlapping on LOD0 and LOD1 | Tip : using in game engines dynamic shadows and lights (not static baked lightmap) should be used to avoid light map UV issues
- can be used for CGI scenes, virtual world visualisation, any sci-fi, fantasy projects the only limit is your imagination
- the 3D model can also be used in next-gen real-time environments such as video games , VR and AR projects etc. If Level 2 is turned off it can be used well in regular real-time environments.(with level 2 turned on it might be a heavy object for old school real-time designs)

Points and Polys of ALL OBJECTS in this project -
TOTAL (with LOD2 (Level Of Detail) ON)
POINTS : 3536225POLYGONS : 2925285
LOD0Points : 26430Polygons : 25746
with LOD1 ONPoints : 244684Polygons : 234044
Available Formats :
- .c4d - .fbx - v7.4- .dae - v1.5- .obj- .blend
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