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Sci-Fi Shapes - The Blocks 3D

FORMATS
NATIVE
Cinema 4D R19  |  Advanced Render
Blender 2.79  |  Blender Render
Collada 1.5
FBX 7.1
OBJ
3D Model Specifications
87,808 Polygons
115,117 Vertices
Polygonal Geometry
Textures
Materials
UV Mapped
non-overlapping Unwrapped UVs
Product ID: 1411903
286 Products
Since 2012

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- Sci-Fi Shapes - The Blocks is a modular next-gen game-ready 3D model, it was created by using separate levels of high detailed 3D geometry / 3 levels total
- this 3D model includes 38 objects/elements
- each object / elements block has 3 levels of geometry : LOD0 / LOD1 and LOD2
- each level (LOD) is a unique object / levels can be turned off/on
- low-poly model on LOD0 and LOD1 and mid-poly for LOD2 / when populating medium or large scenes LOD2 should only be used for close proximity objects LOD1 for mid distance and LOD0 for further elements
- 2 textures included (1 color texture 4096x4096 and 1 normal map 4096x4096) | Tip : by modifying the scale parameters of the texture you can achieve different design looks / also playing with the reflection parameters it can give you nice results
- UV mapped / UVs are non overlapping (LOD0, LOD1, LOD2)
- can be used for CGI scenes, virtual world visualisation, real-time renderings, next-gen video games, VR and AR projects, any sci-fi, fantasy projects the only limit is your imagination
- the 3D model can also be optimised for slower systems and mid-range mobile phone / tablet video games by using LOD0 only and upper class mobiles / tablets with LOD1 Tip: because LOD1 can be used without LOD0 you can lighten your scene if you keep LOD0 turned off when LOD1 is on. This would mean cc.10% better running (FPS) performance.

Points and Polys of ALL OBJECTS (38) in this project -
TOTAL (with LOD2 (Level Of Detail) ON)
POINTS : 115117POLYGONS : 87808 quads and tris (167498 tris if it imports to render engine)
LOD0Points : 2116Polygons : 2040 quads (4080 tris after game engine import)
with LOD1 ONPoints : 20293Polygons : 18360 quads (36720 tris after game engine import)
Average Points and Polys PER OBJECT is :
TOTAL (with LOD2 (Level Of Detail) ON)
POINTS : 3029POLYGONS : 2310 quads and tris (4620 tris if it imports to render engine)
LOD0Points : 56Polygons : 54 quads (108 tris after game engine import)
with LOD1 ONPoints : 534Polygons : 483 quads (966 tris after game engine import)

Available Formats :
- .c4d - .fbx - v7.4- .dae - v1.5- .obj- .blend
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