A wrought iron chandelier. Modeled in Maya with Mental ray, but exported as OBJ and FBX for use in most other professional software packages. Model is lit, textured and UV'd. The lampshades themselves are shaded with a sub-surface scattering material. The renders were created with an HDR image for image-based lighting. That has been added as a supporting file to this asset.
Iron and brass textures are all 1920 x 1200 (Color, bump, Spec)
Glass bump map is 1024 x 1024
Bonus HDR map for Image-based lighting is 10000 x 5000