Jul 1, 2010
The asset has been in-game tested in Call of Duty 4, Crysis(CryEngine2), Unreal Tournament 3(UnrealEngine3). Check out the screen shots on the preview.
Polycount: 6,752 faces (or 12,547 Triangles)
2 pieces of Color, Normal, Specular. Each at 2048x2048.
*PLUS a fullsize 2048x2048 alternative face texture, great for close-up render.
The gears are modeled in seperate geometries, so they are detachable and you can rearrange them as you like.
The detachable gears include:
compass pouch x2
ammo pouch x2
frag grenade x1
smoke grenade x1
The asset are available in the following formats:
Maya(.ma, .mb): comes with the preview scene, ready to render.
ASE(.ase): supported by Unreal Engine 3
The textures are available in the following formats:
TARGA(.tga): supported by many game engines.
*Previews are rendered in Maya Mental Ray.